package labox.innovation.gameserver.network.gameserverpackets;

import java.io.IOException;

/**
 * @author -Wooden-
 *
 */
public class ChangeAccessLevel extends GameServerBasePacket {
	public ChangeAccessLevel(String player, int access) {
		writeByte(0x04);
		writeInt(access);
		writeString(player);
	}

	/* (non-Javadoc)
	 * @see net.sf.l2j.gameserver.gameserverpackets.GameServerBasePacket#getContent()
	 */
	@Override
	public byte[] getContent() throws IOException {
		return getBytes();
	}

}